This page concerns the Vuforia Engine API version 9.8 and earlier. It has been deprecated and will no longer be actively updated.
Vuforia Engine supports the following operating system, tool, and device versions for developing apps with the Vuforia Engine platform.
Mobile Devices
Device OS |
Developer Tools |
Fusion Provider |
||
---|---|---|---|---|
Android (1) | 6.0 | NDK | r21+ | ARCore 1.18+ |
Gradle | 6.5+ | |||
Android SDK Build Tools | 29.0.3+ | |||
Android Studio | 4.0.x+ | |||
Unity Editor | 2019.4.0+ | |||
iOS (2) | 12+ | Xcode | 12+ | ARKit |
Unity Editor | 2019.4.0+ | |||
Windows (3) |
10 | Visual Studio | 2019 version 16.5+ | |
Unity Editor | 2019.4.0+ | |||
Lumin OS |
Lumin SDK | 0.24.1+ | N/A | |
Lumin OS | 0.98.11+ | |||
Unity Editor | 2019.4.0+ | |||
1. ARM 32 & 64-bit 2. 64-bit, Native and Bitcode 3. 32 & 64-bit Universal Windows Platform 1809 (10.0.17763) or Later; Intel 32 & 64-bit, ARM 64-bit. |
Vuforia Engine Tools
App |
Devices |
OS Version |
---|---|---|
Object Scanner |
|
|
Area Target Generator (ATG) |
|
|
Model Target Generator (MTG) |
|
|
Offline Model Target Generator |
|
|
Vuforia Area Target Creator App |
|
|
Vuforia Engine Features
Feature |
Requirements |
---|---|
Model Targets in Unity Play Mode |
|
Ground Plane / Device Tracker |
iOS Devices
Android Devices
UWP Devices
Lumin Devices
|
Area Targets |
iOS Devices
Android Devices
UWP Devices
Lumin Devices
|
Model Targets |
iOS Devices
Android Devices
UWP Devices
Lumin Devices
|
Graphics API Support
Android |
iOS |
Windows |
---|---|---|
|
|
|
(1) Support in Unity only