This class encapsulates functionality to detect various surface events (size, orientation changed) and delegate this to native. These are used by Unity Extension code and should usually not be called by app code. More...
Public Member Functions | |
VuforiaUnity.InitError | ContinueInit () |
Continues initialization until complete or error code returned More... | |
void | InitializePlatform () |
Initialized platform specific settings More... | |
void | LoadNativeLibraries () |
Loads native plugin libraries on platforms where this is explicitly required. More... | |
void | OnDestroy () |
Deinitializes Vuforia More... | |
void | OnPause () |
Pauses Vuforia More... | |
void | OnResume () |
Resumes Vuforia More... | |
void | ResetPlatformCoordinateSystem () |
Resets platform specific coordinate systems (if any) More... | |
void | SetInitParameters (string licenseKey) |
Sets the initialization parameters required for Vuforia initialization More... | |
void | Update () |
Called from Update, checks for various life cycle events that need to be forwarded to Vuforia Engine, e.g. orientation changes More... | |
This class encapsulates functionality to detect various surface events (size, orientation changed) and delegate this to native. These are used by Unity Extension code and should usually not be called by app code.
VuforiaUnity.InitError ContinueInit | ( | ) |
Continues initialization until complete or error code returned
void InitializePlatform | ( | ) |
Initialized platform specific settings
void LoadNativeLibraries | ( | ) |
Loads native plugin libraries on platforms where this is explicitly required.
void OnDestroy | ( | ) |
Deinitializes Vuforia
void OnPause | ( | ) |
Pauses Vuforia
void OnResume | ( | ) |
Resumes Vuforia
void ResetPlatformCoordinateSystem | ( | ) |
Resets platform specific coordinate systems (if any)
void SetInitParameters | ( | string | licenseKey | ) |
Sets the initialization parameters required for Vuforia initialization
void Update | ( | ) |
Called from Update, checks for various life cycle events that need to be forwarded to Vuforia Engine, e.g. orientation changes