Class handling the activation/update/rendering of the Guide View for Model Target detection. More...
Public Member Functions | |
void | DeleteTargetGuideView () |
Destroys the internal GuideViewGameObject and makes sure that a 3D guideview object is returned to it's previous owner More... | |
void | DetachEvents () |
Deattaches the events from this instance to the guideview object. Call before destroying More... | |
void | Initialize (ModelTargetBehaviour modelTarget) |
Setup function that creates the necessary GuideView rendering components for the provided ModelTargetBehaviour Depending on the set GuideView display mode, different scene-trees are created More... | |
Public Attributes | |
float | guideReappearanceDelay = 1.0f |
Class handling the activation/update/rendering of the Guide View for Model Target detection.
void DeleteTargetGuideView | ( | ) |
Destroys the internal GuideViewGameObject and makes sure that a 3D guideview object is returned to it's previous owner
void DetachEvents | ( | ) |
Deattaches the events from this instance to the guideview object. Call before destroying
void Initialize | ( | ModelTargetBehaviour | modelTarget | ) |
Setup function that creates the necessary GuideView rendering components for the provided ModelTargetBehaviour Depending on the set GuideView display mode, different scene-trees are created
modelTarget | The ModelTarget to be used for GuideView rendering |
float guideReappearanceDelay = 1.0f |