This class handles stereo rendering More...
Public Member Functions | |
void | EnableAutomaticFocusPointSelection (bool enable) |
This method can be used to toggle automatic setting of the focus plane on HoloLens. It should only be called after Vuforia has started (e.g. VuforiaStartedCallback) By default, this is set to true, and Vuforia will automatically set the focus plane to the last detected target. However, if an the focus plane should be set to a hologram significantly offset from a target, this method should be used to disable automatic focus plane setting and it should be done from application code instead More... | |
Static Public Member Functions | |
static void | RegisterARController () |
Properties | |
Transform | CentralAnchorPoint [get] |
This transform define the central anchor point. All trackables are updated in the scene with reference to this transform. By default (and if it's set to null) the transform of this component will be used, which is usually the ARCamera. More... | |
static DigitalEyewearARController | Instance [get] |
This class handles stereo rendering
void EnableAutomaticFocusPointSelection | ( | bool | enable | ) |
This method can be used to toggle automatic setting of the focus plane on HoloLens. It should only be called after Vuforia has started (e.g. VuforiaStartedCallback) By default, this is set to true, and Vuforia will automatically set the focus plane to the last detected target. However, if an the focus plane should be set to a hologram significantly offset from a target, this method should be used to disable automatic focus plane setting and it should be done from application code instead
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This transform define the central anchor point. All trackables are updated in the scene with reference to this transform. By default (and if it's set to null) the transform of this component will be used, which is usually the ARCamera.
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