C++ Java Unity
Unity Reference
DigitalEyewearARController Class Reference

This class handles stereo rendering More...

Inheritance diagram for DigitalEyewearARController:
ARController

Public Member Functions

void EnableAutomaticFocusPointSelection (bool enable)
 This method can be used to toggle automatic setting of the focus plane on HoloLens. It should only be called after Vuforia has started (e.g. VuforiaStartedCallback) By default, this is set to true, and Vuforia will automatically set the focus plane to the last detected target. However, if an the focus plane should be set to a hologram significantly offset from a target, this method should be used to disable automatic focus plane setting and it should be done from application code instead More...
 

Static Public Member Functions

static void RegisterARController ()
 

Properties

Transform CentralAnchorPoint [get]
 This transform define the central anchor point. All trackables are updated in the scene with reference to this transform. By default (and if it's set to null) the transform of this component will be used, which is usually the ARCamera. More...
 
static DigitalEyewearARController Instance [get]
 

Detailed Description

This class handles stereo rendering

Member Function Documentation

void EnableAutomaticFocusPointSelection ( bool  enable)

This method can be used to toggle automatic setting of the focus plane on HoloLens. It should only be called after Vuforia has started (e.g. VuforiaStartedCallback) By default, this is set to true, and Vuforia will automatically set the focus plane to the last detected target. However, if an the focus plane should be set to a hologram significantly offset from a target, this method should be used to disable automatic focus plane setting and it should be done from application code instead

static void RegisterARController ( )
static

Property Documentation

Transform CentralAnchorPoint
get

This transform define the central anchor point. All trackables are updated in the scene with reference to this transform. By default (and if it's set to null) the transform of this component will be used, which is usually the ARCamera.

DigitalEyewearARController Instance
staticget