DirectX-specific rendering data.
DXRenderData object passed to Vuforia when performing DirectX rendering operations. Pass a pointer to the current Direct3D 11 rendering device in mD3D11Device.
Use with Renderer::begin() and Renderer::end().
Public Member Functions | |
DXRenderData () | |
DXRenderData (ID3D11Device *d3d11Device) | |
~DXRenderData () | |
virtual const void * | buffer () const |
Get a pointer to the member data for the class. More... | |
Public Member Functions inherited from RenderData | |
int | type () const |
Get the type of data in use (one of Vuforia::INIT_FLAGS). More... | |
Public Attributes | |
ID3D11Device * | mD3D11Device |
Additional Inherited Members | |
Protected Member Functions inherited from RenderData | |
RenderData (int type) | |
Construct with a specific type (one of Vuforia::INIT_FLAGS). More... | |
~RenderData () | |
Destructor. More... | |
DXRenderData | ( | ) |
DXRenderData | ( | ID3D11Device * | d3d11Device | ) |
~DXRenderData | ( | ) |
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virtual |
Get a pointer to the member data for the class.
Implements RenderData.
ID3D11Device* mD3D11Device |