C++ Java Unity
C++ Reference
Renderer Member List

This is the complete list of members for Renderer, including all inherited members.

begin(State state, const RenderData *renderData=0)=0Rendererpure virtual
end(const RenderData *renderData=0)=0Rendererpure virtual
FPSHINT_DEFAULT_FLAGS enum valueRenderer
FPSHINT_FAST enum valueRenderer
FPSHINT_FLAGS enum nameRenderer
FPSHINT_NO_VIDEOBACKGROUND enum valueRenderer
FPSHINT_NONE enum valueRenderer
FPSHINT_POWER_EFFICIENCY enum valueRenderer
getInstance()Rendererstatic
getRecommendedFps(int flags=FPSHINT_DEFAULT_FLAGS) const =0Rendererpure virtual
getVideoBackgroundConfig() const =0Rendererpure virtual
getVideoBackgroundTextureInfo()=0Rendererpure virtual
NonCopyable()NonCopyableinlineprivate
setTargetFps(int fps)=0Rendererpure virtual
setVideoBackgroundConfig(const VideoBackgroundConfig &cfg)=0Rendererpure virtual
setVideoBackgroundTexture(const TextureData &textureData)=0Rendererpure virtual
TARGET_FPS_CONTINUOUSRendererstatic
updateVideoBackgroundTexture(const TextureUnit *textureUnit=0)=0Rendererpure virtual
~NonCopyable()NonCopyableinlineprivate